![The Ludologist – My name is Jesper Juul, and I am a Ludologist [researcher of the design, meaning, culture, and politics of games]. This is my blog on game research and other The Ludologist – My name is Jesper Juul, and I am a Ludologist [researcher of the design, meaning, culture, and politics of games]. This is my blog on game research and other](https://www.jesperjuul.net/ludologist/wp-content/uploads/2022/11/Poster-v01.jpg)
The Ludologist – My name is Jesper Juul, and I am a Ludologist [researcher of the design, meaning, culture, and politics of games]. This is my blog on game research and other
![The Art of Failure: An Essay on the Pain of Playing Video Games (Playful Thinking): 9780262529952: Juul, Jesper: Books - Amazon.com The Art of Failure: An Essay on the Pain of Playing Video Games (Playful Thinking): 9780262529952: Juul, Jesper: Books - Amazon.com](https://m.media-amazon.com/images/I/71fP342OoAL._AC_UF1000,1000_QL80_.jpg)
The Art of Failure: An Essay on the Pain of Playing Video Games (Playful Thinking): 9780262529952: Juul, Jesper: Books - Amazon.com
![A Casual Revolution: Reinventing Video Games and Their Players (The MIT Press): 8601407146005: Juul, Jesper: Books - Amazon.com A Casual Revolution: Reinventing Video Games and Their Players (The MIT Press): 8601407146005: Juul, Jesper: Books - Amazon.com](https://m.media-amazon.com/images/I/7172wIx74pL._AC_UF1000,1000_QL80_.jpg)
A Casual Revolution: Reinventing Video Games and Their Players (The MIT Press): 8601407146005: Juul, Jesper: Books - Amazon.com
Review: Jesper Juul, Half-Real. Video Games between Real Rules and Fictional Worlds. Cambridge, MA: MIT Press, 2005. 255 pp. ISBN 0262101106 (hbk) £22.95: Ian Bogost, Unit Operations. An Approach to Videogame Criticism.
![Arts | Free Full-Text | What Game Narrative Are We Talking About? An Ontological Mapping of the Foundational Canon of Interactive Narrative Forms Arts | Free Full-Text | What Game Narrative Are We Talking About? An Ontological Mapping of the Foundational Canon of Interactive Narrative Forms](https://www.mdpi.com/arts/arts-07-00051/article_deploy/html/images/arts-07-00051-g001-550.jpg)
Arts | Free Full-Text | What Game Narrative Are We Talking About? An Ontological Mapping of the Foundational Canon of Interactive Narrative Forms
![PDF) Half Real: Video Games between Real Rules and Fictional Worlds – Jesper Juul | Alex Wade - Academia.edu PDF) Half Real: Video Games between Real Rules and Fictional Worlds – Jesper Juul | Alex Wade - Academia.edu](https://0.academia-photos.com/attachment_thumbnails/50264639/mini_magick20180819-19721-4id0sv.png?1534720447)
PDF) Half Real: Video Games between Real Rules and Fictional Worlds – Jesper Juul | Alex Wade - Academia.edu
What Game Narrative Are We Talking About? An Ontological Mapping of the Foundational Canon of Interactive Narrative Forms
![Amazon.com: Half-Real: Video Games between Real Rules and Fictional Worlds (The MIT Press): 9780262516518: Juul, Jesper: Books Amazon.com: Half-Real: Video Games between Real Rules and Fictional Worlds (The MIT Press): 9780262516518: Juul, Jesper: Books](https://images-na.ssl-images-amazon.com/images/I/61NHxKSmOXL._AC_UL210_SR210,210_.jpg)